• ABOUT
  • ADVERTISING
  • SUBSCRIBE
  • ARCHIVE
  • ANIMATION JOURNAL
  • EVENTS CALENDAR
  • CONTACT US
Friday, October 16, 2026
Animation Journal
  • News
  • Focus on
  • Reviews
  • Events
  • Coming soon
  • Laws & Rules
  • Talents
  • Schools
  • Beyond Animation
  • Video
  • Podcast
No Result
View All Result
  • News
  • Focus on
  • Reviews
  • Events
  • Coming soon
  • Laws & Rules
  • Talents
  • Schools
  • Beyond Animation
  • Video
  • Podcast
No Result
View All Result
Animation Journal
No Result
View All Result
Home Events

Why Every European Animation Studio Should Attend Brand Licensing Europe

BLE 2026 at ExCeL London offers European animation studios a pathway to scale IP into global consumer products and revenue streams.

Editorial Team by Editorial Team
30 July 2026
in Events, Highlights
0
Why Every European Animation Studio Should Attend Brand Licensing Europe
0
SHARES
13
VIEWS

The origin of thousands upon thousands of consumer products programmes all over the world is animation.

Matthieu Battini, EMEA Sales Director, Global Licensing Group, Informa
Matthieu Battini, EMEA Sales Director, Global Licensing Group, Informa

From Bluey to The Simpsons and KPop Demon Hunters – and everything in between – virtually every successful, animated property will evolve into a licensing programme at some point, whether that’s a limited range of collectables or a multi-SKU, multi-demographic portfolio.

So, for animation studios across Europe, there is no better place to visit this October than Brand Licensing Europe (BLE), taking place 6–8 October 2026 at Excel London. For studio directors and creative leads thinking seriously about the long-term life of their brands, BLE is the most efficient opportunity in Europe to grow an animation IP into a global, commercially successful, consumer products business.

This is why the likes of Miffy and Hello Kitty, Bluey, Sesame Street, One Piece, Paddington and Teletubbies are just a handful of the animated brands exhibiting at the event. And why studios like Paramount, Warner Bros Discovery, Banijay Kids and Family, Studio 100, Cartoon Saloon, BBC Studios, Moonbug, Xilam, Aardman, Animaccord, MGA Entertainment, Blue Zoo Productions, Crunchyroll, Magic Light Pictures and Toei Animation are attending this year.

 

Contenuto dell’articolo

Here’s why BLE deserves a place on your calendar.

The Entire Licensing Ecosystem, Under One Roof

BLE is Europe’s only event dedicated specifically to licensing and brand extension. In a single visit, studios can meet the retailers, manufacturers, agents and brand owners who can turn their IP into a toy, a book, a t-shirt, a videogame or a homeware range. It is also the place where brands with non-animation properties look for animation studios to grow their own IPs into a broadcast brand.

Trying to build relationships like these offline – one cold email at a time – takes months if not years; BLE compresses it into a few days of concentrated, high-quality conversations with the senior people in Europe who greenlight product.

Revenue that Doesn’t Depend on Another Commission

Content budgets are tighter than they’ve been in years, and broadcast or streaming licences alone may not cover the cost of production, which is why consumer products, brand collaborations and experiential licensing have become essential secondary revenue for animated IP.

BLE exists precisely to connect studios with the companies actively looking for characters and stories to license into retail. For studios that have never treated merchandising as a serious line of business, the conversation starts here.

A Shortcut to International Partners

Most European studios eventually want their IP to travel beyond their home market, but building distribution and licensing relationships territory by territory is slow and expensive. BLE draws attendees from across Europe and internationally, and the event is structured deliberately around deal-making rather than passive exhibiting. A well-prepared studio can leave London in October with genuine leads across several markets rather than one.

Get Ahead of the Retail Planning Cycle

Retailers and manufacturers plan their ranges well in advance – often 12 to 24 months out if not more. That means the ideal moment to introduce a property is before launch, not after, and BLE is the moment to plant that flag and start talking to potential product partners before the market gets crowded.

The inside track on trends

Beyond time spent in meaningful meetings, BLE’s keynotes and trend sessions cover consumer behaviour, retail strategy, territory nuances, brand collaboration patterns, category case studies, and more. For creative teams, this is critical development intelligence.

Learn from the Brands Already Doing it Well

Major entertainment properties like Bluey, Pokémon, Peppa Pig, Sonic the Hedgehog, The Smurfs and Dragon Ball regularly appear at BLE. And with keynotes from the likes of Mattel talking about the return of Masters of the Universe in 2025, watching how these franchises structure partnerships, brief manufacturers, manage brand consistency and market product is a masterclass available to all exhibitors.

Visibility for Studios that Aren’t Household Names Yet

BLE isn’t only for established giants. Licensing professionals from the widest range of categories and territories attend specifically to scout out new IP, which makes it a genuinely useful discovery platform for independent and mid-sized studios.

Think Franchise, not Just Series

The studios that build the most durable businesses stop thinking of their shows as broadcast or streaming products and start thinking of them as franchises, perhaps spanning toys, publishing, games, apparel, homeware, food & beverage, live experiences and brand collaborations. BLE is where all these categories converge in one marketplace, making it a natural place to start planning your global takeover.

The Bottom Line

Whether the goal is licensing a character, finding a consumer products partner, securing agency representation, or simply understanding where the market is heading, BLE has become the key annual meeting point for Europe’s licensing industry. For studio directors and creatives who want their IP to have a life well beyond the screen, three days in London this October is a small investment against a potentially huge return.

Contenuto dell’articolo

Brand Licensing Europe 2026 runs 6–8 October at Excel London; registration is free until 5 October. Explorer, Networking and Service Provider passes are also available. Animation studios interested in exhibiting at BLE are invited to contact matthieu.battini@informa.com

Note of the Publisher: The Animation Journal is a Media Partner of the event, and we can’t wait to report how licensing and animation meet in London this Fall. If you wish to think out of the box, London is your destination in October

Tags: AnimationStudiosBLE2026BrandLicensingEuropeConsumerProductsGlobalLicensingGroupInformaMarketsIPStrategyLicensingExpo
Previous Post

Talking Tom Heroes: Suddenly Super Celebrates UK Theatrical Premiere in London

Next Post

Soul Shift Crafting a Cosmic Hand-Drawn Odyssey

Editorial Team

Editorial Team

Related Posts

Rockolandia Cover Image
Highlights

Siesta Entertainment moves to Rockolandia’s beat

13 October 2026
A scene from "Bumpy The Bear"
Highlights

Spiritum Entertainment and Krakatoa co-production Bumpy, the Bear

13 October 2026
Fable Daily News Cover Image
Highlights

Daily Fable News unveils official teaser trailer at MIPCOM 2026

13 October 2026
Boat Rocker Studio Cover Image
Highlights

Boat Rocker Studios Unveils Dynamic New Slate Ahead of MIPCOM

13 October 2026
Fable Daily News Cover Image
Coming soon

Daily Fable News Brings The Great Animal Forest Back

13 October 2026
Snoopy Cover Image
Highlights

The Snoopy Show, Snoopy in Space and Camp Snoopy coming to international broadcasters

13 October 2026
Next Post
Soul Shift Crafting a Cosmic Hand-Drawn Odyssey

Soul Shift Crafting a Cosmic Hand-Drawn Odyssey

Recent News

Rockolandia Cover Image

Siesta Entertainment moves to Rockolandia’s beat

13 October 2026
A scene from "Bumpy The Bear"

Spiritum Entertainment and Krakatoa co-production Bumpy, the Bear

13 October 2026
Fable Daily News Cover Image

Daily Fable News unveils official teaser trailer at MIPCOM 2026

13 October 2026
Animation Journal

Send us your latest news and updates to be considered for publication on our website and digital channels: ➜ info@animationjournal.news

Follow Us

Browse by Category

  • Beyond Animation
  • Coming soon
  • Events
  • Focus on
  • Highlights
  • Laws & Rules
  • News
  • Reviews
  • Schools
  • Talents

Recent News

Rockolandia Cover Image

Siesta Entertainment moves to Rockolandia’s beat

13 October 2026
A scene from "Bumpy The Bear"

Spiritum Entertainment and Krakatoa co-production Bumpy, the Bear

13 October 2026
  • ABOUT
  • ADVERTISING
  • SUBSCRIBE
  • ARCHIVE
  • ANIMATION JOURNAL
  • EVENTS CALENDAR
  • CONTACT US

© 2026 The Animation Journal

No Result
View All Result
  • News
  • Focus on
  • Reviews
  • Events
  • Coming soon
  • Laws & Rules
  • Talents
  • Schools
  • Beyond Animation
  • Video
  • Podcast

© 2026 The Animation Journal